Props and Environmental Set Pieces

Ziggurat
A building inspired by the Mesopotamian Ziggurats.

Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Material Creation), Photoshop (Texture Editing), Iray (Rendering)
Pytheas - Incinerator Vault Door
A massive door to an incinerator vault - meant for cremation.

Created for the VR Game "Pytheas"

Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Material Creation), Photoshop (Texture Editing), Iray (Rendering)
Pytheas - Frosted Pipe Kit
A kit consisting of several frosted pipe pieces that can be fit together into various structures for level design. Created for the VR Game "Pytheas"

Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Texture Painting), Photoshop (Texture Editing), Unreal Engine (Material Creation, Lighting, Rendering)
Robotic Crane Arm
A sci-fi styled robotic crane arm textured and rendered in a stylized fashion.

Skills Used: Maya (3D Modeling, UV Unwrapping, Rendering), Substance Painter (Material Creation), Photoshop (Texture Editing)
Pytheas - Leaf Materials 2
Leaf materials made for a greenhouse envrionment in the VR game "Pytheas"; developed for UE4. These were made by manipulating photo reference to create the different texture maps.

Skills Used: Photoshop (photo reference editing), Substance Designer (material creation), Substance Painter (texture map creation)
Pytheas - Leaf Materials 1
Leaf materials made for a greenhouse envrionment in the VR game "Pytheas"; developed for UE4. These were made by manipulating photo reference to create the different texture maps.

Skills Used: Photoshop (photo reference editing), Substance Designer (material creation), Substance Painter (texture map creation)
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