February 27, 2017

As I progress throughout the year, I find myself, at this point, having less and less to write about.

This isn't to say, of course, that the project is becoming boring or that I'm running out of things to do.  Far from it; I've been working on the interstitial audio thi...

February 20, 2017

So, in developing this game, I'm realizing that I could have chosen something a lot more tailored to my main strengths.

I already found a way to sidestep my lack of coding skills while still retaining a good sense of gameplay by using the Eko platform, true.  Still, in...

February 13, 2017

Another week, another blog post.

I wish I had a more creative way of starting this blog post, but the fact is, documentation might be getting a bit different and less long winded going forward.  I've probably said this before, but this time I really feel it, and this is...

February 6, 2017

 Well, to start off, I wanted to post my tentative logo for my project, as I'm excited to finally be able to get into some visual design for the project.  I wanted to reflect both the neon aesthetic of the 80's while also including the pink triangle as a subtle referen...

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