November 28, 2016

So, because this week was Thanksgiving week, I have to be honest: thesis was not a major priority.  I wanted to spend my time at home recuperating and regaining the energy I need in order to get my project in a good place for winter showcase.  While I always think I ne...

November 22, 2016

Well, this is my first late blog post so far...I guess I'm glad it's taken me this long to get to this point.

The reason this post is late is because last night I spent some time getting together the grunt work I have to do until the end of the semester, since I can't e...

November 14, 2016

If this were a normal week, this blog post would be about my first round of prototype testing done in class today.

I would talk about how I figured out that my game cannot be played by 1 person by themselves in their current state, or how I could structure my questions,...

November 7, 2016

As the title suggests, there's not much in the way of excitement regarding my progress this week.  Honestly, that's kind of ok for the moment, as not every bit of game development is going to be 100% thrilling all of the time.  Plus, in comparison to freaking out over...

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