Media Arts Thesis: Testing and Staring at the End
To start off, I want to say that I don't know how many more of these I will be doing. At this point, I'm collecting final feedback and polishing, but the truth of the matter is that, even if I were not to do any work myself, I would have something to show at least. Still, I want to present the best possible version of my project, so I continue to take feedback and let my project develop, even if its only in the details. On Friday the 14th, I had what will probably the guidi
Media Arts Thesis: The Eye of the Storm
This is going to be a short post. The only thing of note that happened to me thesis wise is that I had a playtest with my class this week using the beta. What was interesting about this playtest to me was that it brought to light the divide between good feedback and bad feedback. For instance, some of the feedback was related to timing and polish, telling me that I could make the text slides easier to read, or that I should give them more time for decisions. Feedback like
Media Arts Thesis: Deadline and Documentation
I don't have a lot to say this time, mainly because after submitting my beta on Tuesday, I haven't really put much thought into thesis as a form of taking a mental break. I will say that I submitted the beta of the eko build by putting it on the wiki; some of the building was harder than I had remembered the first time, but I'm happy with the beta, and ready to really test with it going forward. I also got my cards delivered, so now I can really playtest with the cards as I h