Media Arts Thesis: Thanksgiving Week Progress
So, because this week was Thanksgiving week, I have to be honest: thesis was not a major priority. I wanted to spend my time at home recuperating and regaining the energy I need in order to get my project in a good place for winter showcase. While I always think I need more rest and energy, though, I was happy with one thing: I actually did some important work in regards to my winter showcase deliverables. First, I actually tried the eko system for the first time, creating
Media Arts Thesis: Holiday Grunt Work
Well, this is my first late blog post so far...I guess I'm glad it's taken me this long to get to this point. The reason this post is late is because last night I spent some time getting together the grunt work I have to do until the end of the semester, since I can't ever have a true holiday it seems. At this point with thesis, I am ready to put together the Eko video component of my thesis. It's going to involve some serious grunt work; I'm going to have to record voice ov
Media Arts Thesis: Sudden, Heartbreaking Relevance
If this were a normal week, this blog post would be about my first round of prototype testing done in class today. I would talk about how I figured out that my game cannot be played by 1 person by themselves in their current state, or how I could structure my questions, or how presentation is everything in my educational systems. Of course, this is not a normal week. This is the week in which Donald Trump and Mike Pence were elected to the highest offices of the United State

Media Arts Thesis: Something Catchy about Prototyping
As the title suggests, there's not much in the way of excitement regarding my progress this week. Honestly, that's kind of ok for the moment, as not every bit of game development is going to be 100% thrilling all of the time. Plus, in comparison to freaking out over my project falling apart, boring progress is something I am all to eager to welcome. Really, my biggest exciting development this week is that I'm starting to develop my prototype for the digital component in Tw