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May 8, 2017

Yes, I know I skipped another week of this blog.

In truth, I think I only have one blog post in me, as a postmortem discussion of the thesis show.  That will cover how I feel how my thesis is received, but today, I must only speak of what it took me to get there.

Startin...

April 24, 2017

To start off, I want to say that I don't know how many more of these I will be doing.  At this point, I'm collecting final feedback and polishing, but the truth of the matter is that, even if I were not to do any work myself, I would have something to show at least.  S...

April 10, 2017

This is going to be a short post.

The only thing of note that happened to me thesis wise is that I had a playtest with my class this week using the beta.  What was interesting about this playtest to me was that it brought to light the divide between good feedback and ba...

April 3, 2017

I don't have a lot to say this time, mainly because after submitting my beta on Tuesday, I haven't really put much thought into thesis as a form of taking a mental break.

I will say that I submitted the beta of the eko build by putting it on the wiki; some of the buildi...

March 27, 2017

 After a semester away from it, I'm finally, just now as I am writing this post, diving back into Eko, which is kind of a surreal thought for me.

I mean, in order to get to this point, I had to get through a lot of different tasks having to do with my game assets.  To w...

March 20, 2017

So, given that this past week was the week of Spring Break, one might assume that I did not get much work done...that's not totally incorrect, as I took entire days off of my thesis to focus on recuperating and recharging.  However, I pride myself on getting some prett...

March 13, 2017

While I'm tempted to leave this chart here as a sign of me finally having my game structure be solid and defined in regards to player goals, I should probably talk about what got me here.

This week was a big one for my thesis for two reasons.  First, on Tuesday, I playt...

March 6, 2017

Man, this thesis project is really starting to come down to the wire, now, isn't it?

Even if I am correct in interpreting our classes March 28th deadline to be more of a beta deadline than a hardcore deadline, that magical day is still less than 4 weeks away, and I'm st...

February 27, 2017

As I progress throughout the year, I find myself, at this point, having less and less to write about.

This isn't to say, of course, that the project is becoming boring or that I'm running out of things to do.  Far from it; I've been working on the interstitial audio thi...

February 20, 2017

So, in developing this game, I'm realizing that I could have chosen something a lot more tailored to my main strengths.

I already found a way to sidestep my lack of coding skills while still retaining a good sense of gameplay by using the Eko platform, true.  Still, in...

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