3D Assets

Treasure Chest
A rugged looking treasure chest asset.

Skills Used: 3DS Max (3D Modeling, Retopology, UV Unwrapping), Substance Painter (Texture Painting), Photoshop (Texture Editing), Iray (Lighting, Rendering)
Shaman Staff
A stylized prop asset meant for a shaman class in a fantasy game.

Skills Used: Maya (3D Modeling, Retopology, UV Unwrapping), ZBrush (Sculpting), Substance Painter (Texture Painting), Photoshop (Texture Editing), Sketchfab (Lighting, Rendering)
Ziggurat
A building inspired by the Mesopotamian Ziggurats.

Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Texture Painting), Photoshop (Texture Editing), Iray (Rendering)
Loch Ness Monster
A creature model of the Loch Ness Monster.

Skills Used: Zbrush (Sculpting), Maya (Retopology, Modeling, UV Unwrapping), Substance Designer (Material Creation), Substance Painter (Texture Painting), Iray (Rendering)
Pytheas - Incinerator Vault Door
A massive door to an incinerator vault - meant for cremation.

Created for the VR Game "Pytheas"

Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Material Creation), Photoshop (Texture Editing), Iray (Rendering)
Pytheas - Frosted Pipe Kit
A kit consisting of several frosted pipe pieces that can be fit together into various structures for level design. Created for the VR Game "Pytheas"

Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Texture Painting), Photoshop (Texture Editing), Unreal Engine (Material Creation, Lighting, Rendering)
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Pytheas - Frosted Pipe Kit

A kit consisting of several frosted pipe pieces that can be fit together into various structures for level design. Created for the VR Game "Pytheas" Skills Used: Maya (3D Modeling, UV Unwrapping), Substance Painter (Texture Painting), Photoshop (Texture Editing), Unreal Engine (Material Creation, Lighting, Rendering)